home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer (Italian) 35
/
PC Gamer IT CD 35 2-2.iso
/
utility
/
prokal63
/
Calc.elp
next >
Wrap
INI File
|
1997-08-31
|
23KB
|
635 lines
[Currency]
1=Used to convert to/from United States dollars and
2=various foreign currrencies.
3=
4=To convert from a foreign currency to US $, choose a
5=foreign currency from the drop down box, select the
6=radio button to the left of US $, and enter an amount in
7=the edit box. Pressing 'Solve' will perfom the
8=conversion. To convert from US $ to a foreign currency,
9=select the radio button to the left of the foreign drop
10=down list, choose a foreign currency from the drop
11=down list, enter an amount adjacent to US $, and press
12='Solve'.
13=
14=Note that the factors for conversion from each foreign
15=currency to US $ all begin at a default value of 1. The
16=correct factor to convert from a foreign currency to US $
17=must be entered in the 'factor' window. If you wish to
18=save factors for future use, press 'Save' while the factor
19=is displayed. For example, if 1 British pound equals
20=2.5 US $, enter a factor of 2.5 when 'British pounds' is
21=displayed and press 'Save'.
22=á
[Profit]
1=Used to calculate profit margins, the Pricing and Profit
2=dialog will allow computation of either cost, selling
3=price,or profit margin given the opposite two values. The
4=Profit/Loss calculator is useful for 'what if' calculations.
5=
6=To use, enter any two values, select the radio button to
7=the left of the desired variable and press 'Solve'. Note
8=that you will be prompted for values if none are entered
9=in the correct areas for the variable you have selected for
10=calculation.
11=á
[Loans]
1=Used to calculate various values concerning loans.
2=
3=Five different values can be calculated by selecting the
4=radio buttons to the left of each value. In each case,
5=sufficient information must be entered in order for the
6=calculation to succeed. For instance, to calculate the
7='Payment' amount, the principal and APR must be
8=entered or to calculate the APR, the principal and
9=payment must be entered. Press 'Solve' after a
10=selection is made and all of the required information has
11=been entered. A down payment amount is optional.
12=
13=The above values are calculated based on the payment
14=period and number of periods selected. For example,
15=an annual payment period with 30 periods is equivalent
16=to a 30-year loan with annual payments. In some
17=cases, the last payment will not be equal to the rest of
18=the payments. Once all values are entered, the last
19=payment amount can be calculated.
20=
21=The loan balances for various loan parameters are
22=shown at the bottom of the dialog. To show these
23=parameters after a certain payment, enter a payment
24=number at the bottom of the dialog or use the spin
25=buttons to change the 'After Payment Number' field.
26=á
[Financial]
1=Used to calculate present/future value, interest rate and
2=payment amount for compound interest, ordinary
3=annuities, and annuities due.
4=
5=First choose the kind of calculation you wish to perform
6=from the 'Calculation Type' group at the bottom of the
7=dialog. Then enter two of the values at the top of the
8=dialog and choose the parameter to calculate by
9=selecting the radio button to the left of the unknown
10=value. For example, to calculate present value enter
11=values for future value and interest rate, select 'Present
12=Value' and press 'Solve'. The payment amount is
13=optional and may be left at '0'. The default compounding
14=period is annually but can be changed by selecting from
15=the drop down list at the center of the dialog.
16=á
[Investment]
1=Used to calculate various investment parameters.
2=
3=A target amount can be calculated given a starting
4=amount or a starting amount can be calculated given a
5=target amount. All calculations depend on the number
6=of years entered and the % annual return on the
7=investment that is expected. The future value of the
8=investment is also calculated.
9=
10=The periodic investment amount is optional and may be
11=left at '0'. Given a starting amount, a target amount, %
12=return, and number of years, the required periodic
13=investment amount can be calculated by selecting the
14=radio button to the left of 'Investment Amount'.
15=
16=The tax rate is optional and, if a rate is entered, the
17=investments will be computed based on the tax rate.
18=Also, the inflation rate is optional and, if entered,
19=investments will be corrected for the rate of inflation
20=entered.
21=
22=To perform a calculation, enter the required values,
23=choose the value you wish to calculate by selecting the
24=appropriate radio button, and press 'Solve'. If the values
25=required to perform the calculation have not been
26=entered, you will be prompted for them.
27=á
[Interest]
1=The Interest dialog is used to convert a nominal interest
2=rate to an actual interest rate or to convert an actual rate
3=to a nominal rate. Conversions are based on an annual
4=compounding period unless a different compounding
5=period is selected from the Compounding Period drop
6=down list.
7=
8=To use enter either of the rates at the top of the dialog
9=and select the rate type to calculate by selecting one of
10=the radio buttons to the left of the dialog. If the required
11=values have not been entered, you will be prompted to
12=enter them. Once values are entered, press 'Solve' to
13=perform the conversion.
14=á
[Dividend]
1=The 'Dividend' dialog is used to calculate either dividend,
2=price per share, or % yield, given the other two values.
3=
4=To use enter two of the values and select the radio
5=button to the left of the other value. Press 'Solve' to
6=compute the selected value.
7=
8=If the required values have not been entered based on
9=the value selected to compute, you will be prompted for
10=the missing values.
11=á
[CT]
1=Clears the tape.
2=á
[Copy]
1=Copies the contents of the tape to the Windows
2=Clipboard. If text on the tape has been selected, only
3=that portion is sent to the clipboard.
4=á
[Tape]
1=Hides or UnHides the tape portion of the calculator.
2=á
[Print]
1=Sends the contents of the calculator tape to the
2=Windows printer. If a portion of the contents of the tape
3=is selected, only that portion is sent to the printer.
4=
5=Also saves the contents of the tape to the file
6=CALCULAT.TXT.
7=á
[Trig]
1=Toggles the function of the Trig/Hyperbolic keys
2=between the two types of calculations.
3=á
[+/-]
1=Changes the sign of the value displayed in the calculator
2=display.
3=á
[Help]
1=Pressing the 'Help' button turns it 'ON'. The 'ON'
2=position is indicated by the small light bulb on the left of
3=the button. If the light bulb is lit, pressing a calculator
4=button will show help for that button. Upon exiting the
5=help screen, the light bulb will be turned off. Most of the
6=functions of the calculator have associated help screens
7=that can be shown in this manner.
8=
9=The help button can be lit and unlit by repeatedly
10=pressing the button. When the light bulb is in the 'OFF'
11=state, all of the calculator keys operate normally.
12=
13=The 'Help' window also contains two additional controls.
14=The 'Center Windows' check box control allows the user to
15=force all windows to display in the center of the screen.
16=If not checked, this control allows the user to positon each
17=window anywhere on the screen that is preferred. Any window
18=can be placed in a new location by 'dragging' it to that
19=location. 'Dragging' is accomplished by placing the mouse
20=pointer on the top bar of the window, holding down the left
21=mouse button, and dragging the mouse cursor to a new
22=location. When the window is closed and reopened, it will
23=go to the location it was last at. ProKalc 'remembers' all
24=window locations, even when the program is restarted.
25=
26=The 'Color Selection' control allows the user to configure
27=many of the screen element colors to personal preference.
28=Clicking on the 'Color Selection' control pops up a dialog
29=listing those window elements that can be configured for
30=color. Selecting a window element from the list shows a
31=color box for selecting a new color. Select a new color with
32=the mouse. Custom colors can be selected by using the color
33=box, also. Each color set is 'remembered' between sessions.
34=
35=WARNING: The color selection menu will allow you to set the
36=background ---and--- the text of many controls to the same
37=color. If you do so, the text will no longer be visible.
38=á
[Tan]
1=Calculates the trigonometric tangent of the value shown
2=on the calculator display.
3=á
[Cos]
1=Calculates the trigonometric cosine of the value shown
2=on the calculator display.
3=á
[Sin]
1=Calculates the trigonometric sine of the value shown on
2=the calculator display.
3=á
[aSin]
1=Calculates the trigonometric arcsine of the value shown
2=on the calculator display.
3=á
[aCos]
1=Calculates the trigonometric arccosine of the value
2=shown on the calculator display.
3=á
[aTan]
1=Calculates the trigonometric arctangent of the value
2=shown on the calculator display.
3=á
[aSinh]
1=Calculates the hyperbolic arcsine of the value shown on
2=the calculator display.
3=á
[aCosh]
1=Calculates the hyperbolic arccosine of the value shown
2=on the calculator display.
3=á
[aTanh]
1=Calculates the hyperbolic arctangent of the value shown
2=on the calculator display.
3=á
[Sinh]
1=Calculates the hyperbolic sine of the value shown on the
2=calculator display.
3=á
[Tanh]
1=Calculates the hyperbolic tangent of the value shown on
2=the calculator display.
3=á
[Cosh]
1=Calculates the hyperbolic cosine of the value shown on
2=the calculator display.
3=á
[Rec]
1=Used to recall values stored at one of ten memory
2=locations.
3=
4=To use, press 'Rec' then the number of the memory
5=location you are recalling. The value at that location will
6=be placed on the calculator display.
7=
8=Valid memory locations are 0 thru 9.
9=á
[square root]
1=Calculates the square root of the value shown on the
2=calculator display.
3=á
[square]
1=Calculates the square of the value shown on the
2=calculator display.
3=á
[pi]
1=Places the value of pi on the calculator's display.
2=á
[Log]
1=Calculates the logrithmic function of the value shown on
2=the calculator display.
3=á
[Ln]
1=Calculates the natural logrithm of the value shown on
2=the calculator display.
3=á
[x^y]
1=Calculates the value of x to the power y of the value
2=shown on the calculator's display.
3=á
[Hypot]
1=Calculates the hypotenuse of two values. To use, enter
2=the length of one leg of the triangle, press 'Hypot', and
3=enter the length of the other leg. The hypotenuse of the
4=triangle will be displayed.
5=á
[Comb]
1=Calculates the possible combinations of a pair of
2=numbers.
3=
4=A combination of a set S of n distinct elements is a
5=subset 'O' consisting of r of these elements and is
6=referred to as a combination of size 'r' chosen from the n
7=elements in the set, S. The order of the chosen
8=elements is of no importance.
9=
10=For example, given the set S = {a,b,c,d} the
11=combinations of size 2 chosen from the 4 elements of S
12=are {a,b}, {a,c}, {a,d}, {b,c}, {b,d}, and {c,d}. Therefore,
13=the combination of set S of size 2 is equal to 6.
14=
15=Note that a computation for Combination is valid on
16=whole numbers only. An attempt to calculate a
17=combination for other than whole numbers will generate
18=an error.
19=á
[Perm]
1=Calculates the permutation of a pair of numbers.
2=
3=A permutation is an ordered arrangement of distinct
4=numbers in a row. If S is a set of 'n' distinct elements,
5=an ordered arrangement 'O' of these elements in a row is
6=called a permutation of size O chosen from the n
7=elements of S.
8=
9=For example, given set S = {a,b,c,d}, the possible
10=permutations of the set of size 2 would be {a,b}, {a,c},
11={a,d}, {b,a}, {b,c}, {b,d}, {c,a}, {c,b}, {c,d}, {d,a}, {d,b},
12=and {d,c}. Therefore, the number of combinations of set
13=S of size 2 equals 12.
14=
15=Note that a permutation can be calculated for whole
16=numbers only. An attempt to calculate a permutation
17=for other than whole numbers will cause an error
18=condition.
19=á
[1/x]
1=Calculates the reciprocal of the value shown on the
2=calculator display.
3=á
[absolute of x]
1=Calculates the absolute value of the value shown on the
2=calculator display.
3=á
[n!]
1=Calculates the factorial of the value shown on the
2=calculator display.
3=á
[%]
1=Converts the value shown on the calculator display to
2=percent.
3=á
[Root]
1=Calculates the nth root of a value.
2=
3=To use, enter a value,
4=press 'Root', and enter the value of the root to compute.
5=For example, to take the 5th root of 345, enter 345,
6=press 'Root', then enter 5 and press 'Enter' (the '=' sign
7=button at the bottom of the calculator or the 'Enter' key
8=on the keyboard). The 5th root of 345 will be calculated
9=and displayed.
10=á
[=]
1=Performs the calculation and displays the result on the
2=calcualtor's display. Note that the keyboard's 'Enter'
3=key is equivalent to clicking the '=' button with the
4=mouse.
5=á
[Clr Mem]
1=Clears all memory locations and initializes them to zero.
2=After pressing the button you are warned that you are
3=about to clear the memoy and given the option to
4=proceed.
5=á
[Sto]
1=Used to store values in one of ten memory locations.
2=
3=To store the number shown on the calculator display,
4=press 'Sto', then the memory location in which to store
5=the value. The value stored will replace any number
6=already stored in that location.
7=
8=Alternately, to add or subtract the number shown on the
9=calculator display to the value at a memory location,
10=press 'Sto', + or -, then the number of the memory
11=location in which to srore the value. The number will be
12=added (+) or subtracted (-) from the number at that
13=memory location.
14=
15=The value at a memory location can be recalled to the
16=display by pressing 'Rec' then the number of the
17=memory location.
18=
19=Valid memory locations are 0 thru 9.
20=
21=When you exit the calculator (turn it off), the value
22=stored at each memory location will be permanently
23=stored until you start the calculator again. Upon restart,
24=each memory location will hold the same values they
25=held when you last used SuperCal.
26=
27=All memory locations can be cleared by pressing the
28='Clr Mem' button.
29=á
[CE/C]
1=Clicking the CE/C button one time will clear only the
2=last number entered or the number on the calculator
3=display. At the same time, 'Clear Entry' will be
4=displayed on the calculator tape to show the action
5=performed.
6=
7=The second time the button is pressed the pending
8=calculation will be cleared as well and any pending
9=ERROR condition. The calculator tape will show this
10=action as well.
11=
12=If the CE/C button is pressed one time and any other
13=button is pressed before it is pressed a second time, its
14=action is reset. In this case, the next time it is pressed
15=the CE action will again be the first to occur and another
16=press is required to completely clear the pending
17=calculation. Once the button is pressed twice in
18=succession, subsequent presses repeat the full clear
19=action, as indicated by the calculator tape display.
20=
21=Memory locations are never cleared by the CE/C button.
22=á
[Hint]
1=Controls hints for the application. Clicking the button
2=turns the application's hints off and on. When the
3=button's face is black with white text, hints are activated
4=for the entire application and pop-up hint windows will
5=appear when the mouse cursor is allowed to stay on
6=most buttons for more than a second. When the
7=button's face is gray with light gray text, hints are not
8=activated and pop-up hints will not be shown.
9=
10=The status of the Hint button will be 'remembered' when
11=you exit the calculator. The next time the calculator is
12=started, the status of Hints will be set according to the
13='remembered' status.
14=á
[Display]
1=Used to switch the calculator display between
2=financial and scientific format.
3=
4=In scientific format, the results of calculations are shown
5=in engineering format. The display is limited to 15
6=significant digits and, if the result of the calculation is
7=larger than the display capacity, it will be shown in
8=engineering format, i.e., 123.4567E123.
9=
10=In financial format, the result of calculations are
11=displayed in dollars and cents format. All calculations
12=are rounded to two places past the decimal.
13=
14=Note that the ProCalc must be in Scientific format in order
15=to use scientific notation.
16=á
[Deg/Rad/Gra]
1=Switches trigonometric calculations between degree,
2=radian, and grade. When the button is pressed, the
3=value on the display will be converted from the type that
4=was displayed on the button when the value was entered
5=to the new type. In addition, the trigonometric
6=calculations are performed as though the value
7=displayed were in the units indicated on the button.
8=á
[Sci/Fin]
1=Switches the calculator between 'Scientific' and
2='Financial' mode. When in scientific mode, the results
3=of calculations are displayed in scientific format,
4=showing the number of decimal places appropriate for
5=the calculation performed. When in financial mode, the
6=results of calculations are displayed to two decimal
7=places.
8=
9=The calculator can be 'toggled' between the two modes
10=by repeatedly pressing the Sci/Fin button just under the
11=display.
12=á
[Surface]
1=Pressing the 'Surface' button in the geometry section of
2=the calculator brings up a notebook window showing
3=various geometric figures for which the volume can be
4=calculated. Different figures are selected by pressing on
5=the notebook tabs at the top of the window.
6=
7=Each geometric figure allows any of the labeled dimen-
8=sions to be calculated by entering known values in the
9=entry boxes to the right of the figure. The prompt just
10=under the figure indicates the minimum number of values
11=required to perform a calculation. Once the data has
12=been entered, the unknown value is calculated by
13=pressing the 'Solve' button.
14=
15=All entered values can be deleted by pressing the 'Clear'
16=button.
17=á
[Volume]
1=Pressing the 'Volume' button in the geometry section of
2=the calculator brings up a notebook window showing
3=various geometric figures for which the volume can be
4=calculated. Different figures are selected by pressing
5=on the notebook tabs at the top of the window.
6=
7=Each geometric figure allows any of the labeled dimen-
8=sions to be calculated by entering known values in the
9=entry boxes to the right of the figure. The prompt just
10=under the figure indicates the minimum number of values
11=required to perform a calculation. Once the data has
12=been entered, the unknown value is calculated by
13=pressing the 'Solve' button.
14=
15=All entered values can be deleted by pressing the 'Clear'
16=button.
17=á
[Area]
1=Pressing the 'Area' button in the geometry section of the
2=calculator brings up a notebook window showing various
3=geometric figures for which the area can be calculated.
4=Different figures are selected by pressing on the note-
5=book tabs at the top of the window.
6=
7=Each geometric figure allows any of the labeled dimen-
8=sions to be calculated by entering known values in the
9=entry boxes to the right of the figure. The prompt just
10=under the figure indicates the minimum number of values
11=required to perform a calculation. Once the data has
12=been entered, the unknown value is calculated by
13=pressing the 'Solve' button.
14=
15=All entered values can be deleted by pressing the 'Clear'
16=button.
17=á
[EE]
1=Used to enter scientific notation character to the
2=display.
3=
4=When the calculator is in the 'Scientific' mode, values
5=can be entered to the display using "E Notation". Much
6=larger values can be entered in this manner. For
7=example, 8,000,000,000 could be entered as 8E9 or
8=8E+9. Alternatively, 0.000000123 could be entered as
9=123E-9 or 1.23E-7.
10=
11=Note that the calculator must be in scientific mode in
12=order to use scientific notation.
13=á
[Installation]
1=You are about to install ProKalc, the Windows 95/NT
2=Scientific/Financial/Calculator on your computer. If you
3=wish to continue with the installation, press 'OK'. If
4=you do not wish to install, press 'Abort' and the setup
5=program will end.
6=
7=The installation routine will copy the necessary files to
8=run ProKalc to your system and will create the program
9=group and program items in your Start menu so that you can
10=run ProKalc. The installation will install to the default
11=locations on your hard drive unless you choose to change
12=the location. If so, you may edit the appropriate loca-
13=tions during installation. You will also be allowed to
14=change the program group and program item locations
15=before setup creates them.
16=
17=If you have a previous version of ProKalc installed on your
18=system, this installation will overwrite the old installa-
19=tion unless you install to a different directory. If you
20=wish to install to the same directory but do not want to
21=overwrite the old version, you should 'Abort' this installa-
22=tion and back up the prior version's files.
23á
[Group Creation]
1=The installation is about to create the necessary program
2=group and program items in your 'Start' menu so that you
3=can run ProKalc. If you do not wish to create the group
4= shown or wish to rename the group or items, simply edit
5=the appropriate locations to those that you prefer. Once
6=each item is edited as you prefer, press the 'OK' button
7=and the group and items will be created automatically.
8=
9=If you prefer to create the program group and program items
10=manually, you may press 'Abort' at this time.
11á